Aura the explorer
For game jam, with love.




Overview
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Team size: 4
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Duration: 48hrs
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Engine used: Unity
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Year of production: 2018
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Role played: Designer/Programmer
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Genre: Space exploration
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For Global game jam 2018
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A mini space exploration game made within 48 hrs for the Global Game Jam 2018.
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Intention:
The main intention for the designers was to create a space action exploration game wherein different areas were held on by different factions of the space authorities and you would have to combat to reach the end point.
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Achievables:
Since we got too ambitious for the project, given the time constraint of 48 hours, we had to cut down on a lot of stuff. It all came down to a mini space exploration game wherein the player had to collect different elements and using the space transmitter find his way out. All of this was successfully implemented in Unity.
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Learning outcome:
The only major thing that I learned was time management and how to use time efficiently to create a game in 48 hrs .
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