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Aura the explorer

For game jam, with love.

Overview

  • Team size: 4

  • Duration: 48hrs

  • Engine used: Unity

  • Year of production: 2018

  • Role played: Designer/Programmer

  • Genre: Space exploration

  • For Global game jam 2018

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Global Game Jam Link

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A mini space exploration game made within 48 hrs for the Global Game Jam 2018.

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Intention:

The main intention for the designers was to create a space action exploration game wherein different areas were held on by different factions of the space authorities and you would have to combat to reach the end point.

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Achievables:

Since we got too ambitious for the project, given the time constraint of 48 hours, we had to cut down on a lot of stuff. It all came down to a mini space exploration game wherein the player had to collect different elements and using the space transmitter find his way out. All of this was successfully implemented in Unity.

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Learning outcome:

The only major thing that I learned was time management and how to use time efficiently to create a game in 48 hrs .

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