Aura the explorer
For game jam, with love.




Overview
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Team size: 4
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Duration: 48hrs
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Engine used: Unity
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Year of production: 2018
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Role played: Designer/Programmer
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Genre: Space exploration
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For Global game jam 2018
A mini space exploration game made within 48 hrs for the Global Game Jam 2018.
Intention:
The main intention for the designers was to create a space action exploration game wherein different areas were held on by different factions of the space authorities and you would have to combat to reach the end point.
Achievables:
Since we got too ambitious for the project, given the time constraint of 48 hours, we had to cut down on a lot of stuff. It all came down to a mini space exploration game wherein the player had to collect different elements and using the space transmitter find his way out. All of this was successfully implemented in Unity.
Learning outcome:
The only major thing that I learned was time management and how to use time efficiently to create a game in 48 hrs .